¾È³çÇϼ¼¿ä. Á¶Á¤È£ÀÔ´Ï´Ù.
ÇÑ ¸î³âÀü¿¡ ÀÎÅͳÝÀ» µÚÁö´Ù°¡ ã¾Ò´ø ±×·¡ÇÈÄ«µå FPSÃøÁ¤ÇÏ´Â ÇÁ·Î±×·¥ÀÔ´Ï´Ù.
½Ã½ºÅÛ ¿ä±¸»çÇ×Àº
  - Intel or 80x86 compatible CPU
    (Pentium III or AMD Athlon is highly recommended.)
  - Windows 95/98
  - DirectX 7.0 or later
  - Video card that supports 3D acceleration via DirectX 7.
    T&L (transform and lighting) device is recommended.
    (e.g. NVIDIA GeForce 256 or GeForce2 GTS)
»ç¿ë ¹æ¹ýÀº ¾ÐÃàÀ» Ǫ½ÅÈÄ Æú´õ¾ÈÀÇ TLWater.exe¸¦ ½ÇÇàÇϽøéµË´Ï´Ù.
  <Arrow Keys><Home><End>  Move camera
  <Ctrl+W>                 Toggle underwater
  <Ctrl+R>                 Toggle reflection
  <Ctrl+L>                 Toggle lighting effect (underwater)
  <Enter>                  Sparkle!
  <Pause>                  Pause/restart simulation
  <Space>                  Proceed with the simulation by single step
  <Esc>                    Exit

 hardwaretnl-water.zip (609.8KBytes)
			 
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